9:05 p.m. Campfire · sun 15° below
Campfire Wheel
Twenty-four segments in five values, painted in the colours of a fire burning down: coal blue, pine green, ember red and two shades of flame. Set chips on the values you think the pointer will settle on, then give it a spin.
How to play
Pick a value, any value
Choose a chip. Chips come in 5, 10, 25 and 100 Dusk Coins. The value you pick is used every time you tap a spot.
Cover one value or several. Tap 1×, 2×, 5×, 10× or 20× below the wheel to place a chip there. Stack as many as you like, on as many values as you like.
Spin. Confirm you are 19 or older the first time you play. The wheel turns for a few seconds and the pointer settles on one segment.
See where it stopped. The winning value glows. Chips on that value are paid and returned; chips on other values are taken. Repeat stake sets the same chips again.
What the values mean
Common embers, rare flames
Each value pays at its own number to 1, and your chip comes back on top. A 10-coin chip on 5× returns 60 Dusk Coins when the pointer finds a 5× segment: 50 paid plus the 10 you placed.
The bigger values are scarcer. Half the wheel is 1×, so it turns up often; there is only one 20× segment out of 24. Every segment is the same width, so each one has the same 1-in-24 chance on every spin.
| Value | Segments | Pays |
|---|---|---|
| 1× · coal blue | 12 of 24 | 1 to 1 |
| 2× · pine green | 6 of 24 | 2 to 1 |
| 5× · ember red | 3 of 24 | 5 to 1 |
| 10× · flame | 2 of 24 | 10 to 1 |
| 20× · white-hot | 1 of 24 | 20 to 1 |
Rounds and Dusk Coins
One spin, one result
The total of your chips leaves your balance when you press Spin. The result is random, simulated purely for entertainment, and has nothing to do with the spin before it. When the wheel stops, anything you collected is added straight back.
If you run low, the free refill at the top of the panel restores 5,000 Dusk Coins. They have no cash value and can't be cashed in, transferred or exchanged for anything.
Know when the fire is out
A wheel is easy to spin one more time. Our responsible play tools can remind you how long you have been playing, or close the games for a while.
Somebody at every fire becomes the one who pokes it.
Not to put it out or build it up, just to turn a log and watch the sparks lift into the dark. The Campfire Wheel is that small, pointless, pleasant habit given a pointer and twenty-four colours.
Can I cover every value at once?
Yes. One of your chips will always land, but the others go, so your balance tends to move less. It changes the feel of a spin, not the odds of coming out ahead.
Why does 1× come up so often?
Twelve of the 24 segments are 1×, so it lands about half the time. The 20× segment is a single slice of the wheel.
Does the wheel slow down for big values?
No. The stopping point is chosen at random before the wheel turns, and every segment has exactly the same chance.